Orn Doula was once a skilled Swordsman before adapting to the role of Enchanter in the Hero Party, where he developed various original spells. He was dismissed by the party leader, who deemed him a "jack of all trades, master of none," and was subsequently cast out. Orn's time as an Enchanter, however, provided valuable experience and knowledge that he now applies to his return to adventuring as a Swordsman. This unconventional combination of skills makes Orn a unique warrior.